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3D Modelling & Lighting

Modelling and lighting assignments.

Royal Bedroom Mood Lighting

2021 | Maya, Substance Painter, Photoshop
Focus on texturing and 3 different mood lightings to accompany our chosen scene.  I chose to do calm, cheerful, and eerie. I used Photoshop for further post editing.

Royal bedroom (calm lighting)

Calm Lighting

Royal bedroom (cheerful lighting)

Cheerful Lighting

Royal bedroom (eerie lighting)

Eerie Lighting

Royal bedroom AO

Run, Little Clod!

2024 | Maya, Adobe Premiere Pro, Adobe After Effects
A short 3D animation about a dirt block running away from an unseen entity. 

Run, Little Clod!

Character Modelling

2021 | Maya, Substance Painter
Based off the 2D Genki concept, the task was to texture the armour realistically using Substance Painter, focusing on modeling both organic shapes and hard surfaces.

CMS CA2 Final render 1.jpg

Front

CMS CA2 Final render 2.jpg

Back

Bedroom Model

2020 | Maya, Photoshop
My first 3D assignment. Tasked to unwrap the scene, texture it using Photoshop, then lit and composited in Maya. I went for an early morning look, when the sun is just barely rising and the sky has a soft blue tint to it.

Bedroom View 1 - Copy.jpg

Bedroom View 1

Bedroom AO lights 1 - Copy.jpg

AO 1

Bedroom View 2 - Copy.jpg

Bedroom View 2

Bedroom AO lights 2 - Copy.jpg

AO 2

Bedroom View 3 - Copy.jpg

Bedroom View 3

Bedroom AO lights 3 - Copy.jpg

AO 3

Night Alley

2021 | Maya, Substance Painter, Photoshop
For this project, we were to unwrap a scene in an alley, and texture is stylistically in Substance Painter. While I enjoyed the texturing, the final lighting could have been brighter.

Night Alley Compilation

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